Palworld Breeding Calculator — Offspring, Reverse Lookup & Power Chart

Enter two Pals to see the offspring, or pick a target Pal and see every parent pair that produces it. All 187 Pals and 79 fixed combos, calculated in your browser.

Palworld breeding calculator

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Two parents in, one Pal out

The calculator below does the arithmetic the game does. Give it two Pals and it applies one of two rules, in this order:

  1. Fixed combo check. 79 named pairs override everything else. Relaxaurus plus Sparkit is always Relaxaurus Lux, whatever the power maths would say.
  2. Breeding power formula. Otherwise the game averages the two powers and rounds: target = floor((powerA + powerB + 1) / 2), and the offspring is the Pal whose power is closest to that target. Ties break by Paldex order.

child power = floor((parentA.power + parentB.power + 1) / 2)

Nothing else enters the calculation. Not element, not gender, not level, not which parent is which — the order you pick them in makes no difference to the result.

Diagram of the Palworld breeding formula: two parents average to a target power, then the nearest eligible Pal is chosen
One pairing, two rules. Fixed combos are checked first and override everything; every other pairing goes through the average and the nearest-eligible match.

Three worked examples

Example 1 — two commons. Lamball (power 1470) plus Cattiva (power 1460): target = floor((1470 + 1460 + 1) / 2) = 1465. The closest eligible Pal to 1465 is Cattiva at power 1460. No fixed combo applies, so the formula decides.

Example 2 — a mid pair. Foxparks (1400) plus Sparkit (1410): target = 1405Flambelle (power 1405). Same rule, different numbers — the answer is always "whichever Pal sits nearest the midpoint".

Example 3 — where the formula does not apply. Relaxaurus (280) plus Sparkit (1410) would put the target at 845 by the formula, but this pair is on the fixed list: the result is always Relaxaurus Lux. This is the single most common source of "the calculator says something different from my game" — check whether your pair is a named combo before trusting the arithmetic.

Chart of all Palworld Pals plotted by breeding power across four tiers
The full ladder, all 187 Pals. Lower power means a rarer Pal, so chasing a legendary-tier target means hunting two parents near the left end — not the right.

The power ladder: reading it without a calculator

Once you have the ladder, you can reason about breeding without running anything. The rule of thumb is that the child always lands between its parents on the power scale, at the midpoint — so to reach a specific Pal, you want two parents whose powers sit on either side of it, as close together as possible.

BandPower rangeWhat lives thereExample
Legendary tier1 – 200Endgame Pals you catch, not breedBellanoir 1 · Jetragon 90 · Frostallion 120
Rare tier200 – 600Strong mid-game targetsAnubis 570 · Menasting 260
Uncommon tier600 – 1100The working middle of most breeding chainsNitewing 420 · Eikthyrdeer 920
Common tier1100 – 1500Early Pals, easy to catch in bulkLamball 1470 · Cattiva 1460 · Chikipi 1500

The ladder itself is on this page below the calculator — all 187 Pals in power order, which is the only reference table you actually need if you prefer to do the sum yourself.

Why lower power is better. The scale runs backwards from intuition: the rarer and stronger the Pal, the lower its number. Jetragon sits at 90 while Chikipi is at the top of the common end. So when you are hunting a specific legendary-tier target, you are hunting two parents near the bottom of the ladder, not the top.

Breeding is not free: the Cake cost

Every breeding attempt consumes exactly one Cake, and the Cake is what most players underestimate. Each one needs:

IngredientAmount per CakeWhere it comes from
Flour5Grow Wheat, process it in a Mill
Red Berries8Berry Plantation or foraging
Milk7Assign a Mozzarina to a Ranch
Eggs8Assign a Chikipi to a Ranch
Honey2Assign a Beegarde or Elizabee to a Ranch

The implication for planning: a breeding chain that takes twenty generations takes twenty Cakes. Before you commit to a long chain for a rare passive-skill stack, run the ingredient numbers — the ranch animals to supply Milk and Eggs are usually the bottleneck, not the Pals themselves.

The fixed combination list

These 79 pairs bypass the formula. If your two parents appear here, the result is printed below no matter what their powers are.

Parent AParent BOffspring
FlambelleFuackFuack Ignis
CelarayUnivoltCelaray Lux
Bushi NoctCroajiroCroajiro Noct
JolthogPengulletJolthog Cryst
PengulletSparkitPengullet Lux
PenkingRayhoundPenking Lux
KingpacaReindrixKingpaca Cryst
FlambelleTanzeeTanzee Ignis
MauPengulletMau Cryst
FoxcicleFoxparksFoxparks Cryst
KillamariRibbunyKillamari Primo
EikthyrdeerHangyuEikthyrdeer Terra
CaprityTarantrissCaprity Noct
DigtoiseTurtacleTurtacle Terra
HangyuSweeHangyu Cryst
KikitWoolipopWoolipop Terra
AzurobeFrostplumeAzurobe Cryst
BristlaRibbunyRibbuny Botan
GloopieValentailGloopie Primo
FrostplumeUnivoltUnivolt Cryst
GobfinRoobyGobfin Ignis
LoupmoonSweepaLoupmoon Cryst
ElphidranSurfentElphidran Aqua
FoxcicleVanwyrmVanwyrm Cryst
PolapupSurfent TerraPolapup Terra
FlambelleLeezpunkLeezpunk Ignis
GoriratKikitGorirat Terra
DumudSurfentSurfent Terra
FuddlerRobinquillRobinquill Terra
Katress (M)Wixen (F)Wixen Noct

Showing 30 of 79. The calculator above covers the full list — including the pairs that produce variants like Cryst, Lux, Ignis, Noct, Aqua and Terra forms that are otherwise unobtainable.

Pals that cannot be bred

66 of the 187 Pals in the table are excluded from breeding results. Put any two parents together and you will never get one — they have to be caught in the wild, found in a specific location, or defeated as a boss. The calculator flags this: if you reverse-lookup one of these Pals, it tells you outright rather than showing an empty result.

This is the second-most-common source of confusion after fixed combos. Two players can breed what looks like the same pair and get different results simply because one target sits in the excluded group.

Planning a chain, step by step

Most wasted breeding time comes from starting with the parents instead of the target. The order that actually works:

  1. Name the Pal you want and look up its breeding power. Everything else follows from that single number.
  2. Run the reverse lookup on this page. It returns every parent pair that reaches your target, with the fixed combos listed separately — so you can see immediately whether there is a shortcut.
  3. Prefer parents whose powers sit closest together. A pair at 1460 and 1470 leaves almost no room for the result to land anywhere except between them; a pair at 200 and 1400 gives the average plenty of room to miss.
  4. Check availability, not just arithmetic. The mathematically perfect pair is useless if one parent is a legendary-tier Pal you cannot catch yet. Sort the returned pairs by how realistic each one is for your current save.
  5. Count the Cakes. One attempt is one Cake, and a chain to stack four passive skills runs into double figures. Work out whether your ranch production actually supports the plan before you start.

The shortcut worth knowing. If you already own a Pal of the species you want, breeding it with itself always produces that species — no lookup, no formula, no risk. That is the standard way to preserve a good passive-skill stack once you have one, and it is why experienced players keep a breeding pair of every species they care about.

Passive skills are the part the formula cannot give you

Species is fully deterministic; passive skills are not. Each parent contributes from its own pool at random, so the way to build a Pal with four good passives is generational: catch a Pal carrying one desirable skill, breed it with a Pal carrying a different one, keep the offspring that inherited both, and repeat until the stack is four deep — then breed that bloodline into the species you actually want.

Practically, that means the calculator answers "which Pal comes out" and your breeding plan answers "which Pals are worth putting in". Both matter, and the second one is where the Cake cost lands.

Sources and standards

Where these figures come from

Every breeding power and every fixed combination on this page comes from the official Palworld wiki's breeding table, re-fetched on 2026-09-23. The calculator runs entirely in your browser — no data is sent anywhere.

Figures, formulas and reference tables last verified: 23 September 2026.

This tool is part of the Palworld hub, which covers breeding, the power ladder and the fixed combination list.

FAQ

What is the Palworld breeding formula?

child power = floor((parentA.power + parentB.power + 1) / 2). The offspring is whichever Pal has a breeding power closest to that number. Lower power means a rarer Pal. Fixed combos override the formula entirely.

Why does the calculator disagree with my game?

Two usual reasons. Either your pair is one of the 79 fixed combos that ignore the formula, or your target Pal is in the excluded group that cannot be produced by breeding at all. The calculator checks both before showing an arithmetic answer.

Does the order of the parents matter?

No. The formula averages the two powers and the fixed combos are unordered pairs, so swapping which Pal is male and which is female changes nothing about the outcome.

Can I breed legendary Pals?

You can use them as parents, and same-species breeding preserves the species — but you cannot produce most legendary-tier Pals by combining two ordinary ones. 66 of the 187 Pals cannot appear as a breeding result.

How many Pals are in the breeding chart?

The official table lists 187 Pals with a breeding power value, plus 79 fixed combinations. Every entry on this page is taken from that table and re-checked on 2026-09-23.

What is a Cake made of?

Per Cake: 5 Flour, 8 Red Berries, 7 Milk, 8 Eggs and 2 Honey, cooked in a Cooking Pot. Each breeding attempt consumes exactly one Cake, so a twenty-generation chain costs twenty Cakes.

Do two Pals of the same species always produce that species?

Yes. Same-species pairs sit exactly on their own power value when averaged, so the closest Pal to the target is the species itself. This is also the safest way to preserve a passive-skill stack you have already built.

Why does the same pair sometimes give a different Pal?

It should not — species is deterministic. If you are seeing variation, check whether one of the parents was a variant form (Cryst, Lux, Ignis and so on), because those count as separate Pals with their own power values.

What is the best Pal to breed for?

It depends on what you want. Anubis (power 570) is a common early target because it is a strong worker and a solid fighter. Use the reverse lookup above to see every parent pair that reaches your chosen target rather than guessing.

Does this calculator need an account or upload anything?

No. The full data set is embedded in the page and every calculation runs in your browser. Nothing is sent anywhere, and the tool works offline once the page has loaded.

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