The six rooms
Crafts Room (foraging + seasons), Pantry (crops + animal goods), Fish Tank (fish per source), Boiler Room (mining: ores and geode minerals), Bulletin Board (friendship and cooking staples), Vault (pure gold: 2,000 / 5,000 / 10,000 / 20,000g). Completing a room awards a reward; completing all six restores the Center and kills the JojaMart route.
The items people miss for a year
Rabbit’s foot (coop upgrade), pomegranate and apple (fruit trees need 28 days to mature — plant saplings in the first week of a season), red cabbage (summer-only seed, missed if not bought in time), fiddlehead fern (fall forage in Secret Woods), octopus and pufferfish (ocean, specific seasons). Check the bundle list before each season starts.
The reward cascade
Rooms grant: bridge repair to the quarry, greenhouse restoration (the big one), minecarts for fast travel, ruined bus repair (desert access!), and the movie theater. The greenhouse alone is worth rushing — year-round ancient fruit changes your whole economy.